Thursday, December 20, 2007

Local to Global

Here's how to take nested x and y and convert them to global x and y:

//these nested coordinates...
var myPoint:Object = {x:theClip.nestedclip._x, y:theClip.nestedclip._y};
theClip.nestedclip.localToGlobal(myPoint);
//
//are now root coordinates...
trace(myPoint.x)
trace(myPoint.y)

1 comment:

Kezdomotoros said...

In fact:

//these nested coordinates...
var myPoint:Object = {x:theClip.nestedclip._x, y:theClip.nestedclip._y};
theClip.localToGlobal(myPoint);
//
//are now root coordinates...
trace(myPoint.x)
trace(myPoint.y)